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The main server logic for the application.

Usage

server(input, output, session)

Arguments

input

A shiny::reactiveValues() object containing all inputs sent from the client/UI to the server.

output

A "shinyoutput" object containing all values sent from the server to the client/UI.

session

A "ShinySession" object. This is an environment that contains information and functionality relating to the current session (see shiny::session).